Teleportation and the Human Soul

When Teleportation was first developed in early 3.2.C, there was vehement opposition to its adoption for human transportation. Disassembling the atoms of a person at location A, transferring their quantum-precise state as information and using it to reassemble them from different atoms at location B; was heatedly argued to be quite different from moving a person from A to B. One of the spheres of human thought to feel most threatened was spiritualism, or more precisely, Religion.

Finally trial runs were carried out with a pioneering group of human volunteers, garnering intense public attention despite best attempts at privacy. When the participating individuals proved to be fine and without side affects (as many artificial rodents had been previously), the debate only heightened. “We do not transmit souls across, yet these people are no different than they were before. How can you claim there to be a soul when it affects nothing?” argued project observer, Dr Zan Taku Blinar. Spiritual counter-arguments held that, as the soul’s mechanism was unknown, it couldn’t be ruled out as somehow following the intended person to their new form.

There was also much agitation about the subjective experience. If you step into a booth that destroys all your atoms, you are actually killed; despite the fact it doesn’t feel like it. To the traveller, you merely become unconscious and wake up in a new location. It is compared by most to the sensation of falling asleep. It seemed incontrovertible now, that human consciousness was anything more than immense patterns fired by the brain’s neurons.

As ever, it was the economy of convenience that won out and humankind soon embraced the benefits of travelling as information; with the vast new avenues it opened for interplanetary flight (an endeavour that had stagnated for hundreds of years as humans sought to break the light barrier) to name just one. Those adverse to teleportation became a common but private assortment; like those with apprehensions about flying.

In the years that followed, many religions attempted to reconcile with the implications of teleportation. Some even claimed that teleporting successfully proved the strength of the ‘tether’ to one’s soul, with some cults even going so far as using teleportation in rituals to prove faith. Nevertheless, religion by 3.2.C was more of a personal pursuit than the political force it had once been.

Minecraft Madness

Last week I acquisitioned a Minecraft server, uploading the world from our LAN games so that it may continue to live on in eternal online form. Despite only a few of the potential players being able to make it at the moment, it is already developing an interesting character of its own to the point where my 3rd-party-generated maps look like the sort that might come with a dungeon crawling RPG.

So I’ve made a little page on this site for the LAN group, an assortment of digicrats and consolemancers known collectively as the Rapier Foundation. Check out the page on the top bar just up there! At the moment it’s just stuff for the Minecraft server, but I hope to get around to putting more generic LAN-related stuff on there too at some point.

And for those with an interest in my development projects; have no fear, all is still going well! But with the absolutely incredible Little Big Planet 2 in my hands now too (and Test Drive Unlimited 2 around the corner next week), it’s looking to be a decent period of rest & relaxation!