The State of the World

It seems that there needs to be some sort of fundamental shift in the global geopolitical picture in order to get me to write a blogpost nowadays; and the last one, on the collapse of Afghanistan, I didn’t even get around to publishing. The time for that seems long passed, now. We’re in yet another future—one where not only is Britain not in the EU; not only did our lives get upended by a global pandemic; not only did the previous insane US president incite a mob to attack his own capital; not only did the republican government of Afghanistan collapse like a cold soufflé; BUT the Russians have just gone and invaded Ukraine for basically no reason, and turned pretty much the entire world against them.

I must not be alone in feeling this sensation: viewing the world with the kind of uncomfortable ache of watching everything being undermined and going to shit. Kind of like I were George Lucas, having just sold Star Wars to Disney—only unlike Lucas, I have to keep going to the cinema to watch them butcher everything I thought I knew.

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Where Games are Really Going

So I’m going to do the blogger thing and write a reply to people who receive vastly more media attention than I do, if only so I can amuse myself in years to come when I can point at it and say I was right.

In a recent panel at the USC School of Cinematic Arts, Steven Spielberg and George Lucas decided to voice their opinions on the supposed future of computer gaming. Now while I might consider Lucas to be a fairly clueless fluke of cinema history, I do have pretty good regard for Spielberg. However, it was evident by their comments that they don’t really get it. All wrapped up in Hollyworld, they haven’t quite seen what is keeping games from being as emotionally engaging as they could be.

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