Difference between revisions of "Azrune"

From Crystal Archives
Jump to navigation Jump to search
Line 27: Line 27:
 
* The [[Peace Ministry]]
 
* The [[Peace Ministry]]
 
* The [[Culture Ministry]]
 
* The [[Culture Ministry]]
* The [[Industrial Ministry]]
+
* The [[Work Ministry]]
 
* The [[Knowledge Ministry]]
 
* The [[Knowledge Ministry]]
 
* The [[Domestic Ministry]]
 
* The [[Domestic Ministry]]
  
These five massive departments oversee the laws, enforcement and organistion of Diplomacy, Entertainment, Work, Science and Security respectively. Each is composed of a number of ministers representing cities and townships, and is headed by a '''Magistrate'''; who is appointed by the Prime Minister. All of the Ministries are of equal power and importance; although the Peace Ministry has command of the [[First Navy|Navy]], it would be useless without the supplies of the Industrial Ministry's merchant fleet or [[Gold Age]] maintenance of the Knowledge Ministry. This co-dependence has kept them in equilibrium for millenia, although it isn't enough to prevent their daily squabbles and power games.
+
These five massive departments oversee the laws, enforcement and organistion of Diplomacy, Entertainment, Industry, Science and Security respectively. Each is composed of a number of ministers representing cities and townships, and is headed by a '''Magistrate'''; who is appointed by the Prime Minister. All of the Ministries are of equal power and importance; although the Peace Ministry has command of the [[First Navy|Navy]], it would be useless without the supplies of the Work Ministry's merchant fleet or [[Gold Age]] maintenance of the Knowledge Ministry. This co-dependence has kept them in equilibrium for millenia, although it isn't enough to prevent their daily squabbles and power games.
  
 
[[Category:Nations]]
 
[[Category:Nations]]
 
[[Category:Regions]]
 
[[Category:Regions]]

Revision as of 13:05, 26 October 2011

Flag of Azrune

Azrune, sometimes known as the First Nation, is the oldest nation state of Azimuth. It was once a world-spanning "unation", but has since declined to become one of the smallest powers; though still hitting much heavier than its weight due to political legacy and vastly advanced Gold Age technology.

The nation's capital is Nubylon, while its currency is the Floril. The primary language spoken in Azrune is Azbuka, with the Azrunite Accent.

History

Azrune's founding predates The Collapse, having stood for most of the Gold Age. Over the years its influence waned as cities and territories declared their independence. This process went largely unopposed by Azrune itself, due to a continuing governmental policy of non-intervention and the Proctor's philosophy of "leaving be".

Regions

Azrune is split geometrically into 5 sectors:

Cities and People

Azrune's capital city is Nubylon, which is also the largest and oldest city in the nation (it is believed to be the oldest in the world). Other cities include:

Azrune's cities are typically cosmopolitan and generally cleaner than those found elsewhere. It is home to almost all ethnicities aside from Melchori.

Politics and Hierarchy

Azrune is often described as a constitutional monarchy, although its system is somewhat unique. Executive power is held by the Prime Minister, while the allegedly immortal Proctor acts as Head of State and chief advisor to the government. The government itself is formed of five ministries:

These five massive departments oversee the laws, enforcement and organistion of Diplomacy, Entertainment, Industry, Science and Security respectively. Each is composed of a number of ministers representing cities and townships, and is headed by a Magistrate; who is appointed by the Prime Minister. All of the Ministries are of equal power and importance; although the Peace Ministry has command of the Navy, it would be useless without the supplies of the Work Ministry's merchant fleet or Gold Age maintenance of the Knowledge Ministry. This co-dependence has kept them in equilibrium for millenia, although it isn't enough to prevent their daily squabbles and power games.