{"id":285,"date":"2010-02-28T13:35:01","date_gmt":"2010-02-28T13:35:01","guid":{"rendered":"http:\/\/www.novodantis.com\/?p=285"},"modified":"2010-09-09T07:35:46","modified_gmt":"2010-09-09T07:35:46","slug":"a-review-of-saboteur","status":"publish","type":"post","link":"https:\/\/www.novodantis.com\/?p=285","title":{"rendered":"A Review of Saboteur"},"content":{"rendered":"<p>The circumstances that lead me to play games are often bizarre. Some, such as the LAN gem <em>Line of Sight : Vietnam<\/em>, began as seemingly ill-fated parental buys. Others such as the enjoyable indie title <em>Iron Grip : Warlords<\/em> was found while browsing the steampunk works of its concept artist.<\/p>\n<p>But <em>Saboteur<\/em>, I am almost ashamed to say, was a simple case of a quick Play.com &#8220;Top PC games&#8221; search, in the lead up to Xmas. Sounded like an interesting premise, so I thought I&#8217;d go for it. Part of me wanted to play it simply because I was curious to see a recent game. It had been a while. And overall, I must say I wasn&#8217;t disappointed.<\/p>\n<p>You play the part of a member of the French Resistance, during WWII in occupied Paris. Not an immensely likable one, unfortunately, as he is possessed of a terrible Irish accent and exists in a world written with the kind of complexity and depth of character one might associate with a Michael Bay film. But of course, that&#8217;s why we have Nazis in the game in the first place; so you know your good from evil (notwithstanding the Brits of course; even when they&#8217;re your allies they&#8217;re still apparently bad news).<\/p>\n<p>Saboteur&#8217;s most obvious comparison is with <em>GTA<\/em>, but I found myself repeatedly reminiscing on (the more grown-up) <em>Mafia<\/em>. That was likely due to the setting of 1930s cars and quirky jazz most likely, but both have immersion and atmosphere in spades. I love sandbox games, no matter how trendy they get. Saboteur does this side admirably; you get to go running around Paris as much as you like, sneaking around \/ blowing up a variety of Nazi installations in a number of different possible ways. The main plot manages to be both un-intrusive and very easy to pick up again; for example, the occasional reminder of the plot missions come via a shadowy-looking &#8220;pssst-here&#8217;s-a-secret-note&#8221; guy, true to the 50&#8217;s Hollywood style to which the game adheres.<\/p>\n<p>Apart from its apparent lack of sophistication, my gripes are mainly with the save system. PC reviewers and gamers alike usually blame this kinda thing on &#8220;oh it&#8217;s what you get with console ports&#8221; but these days, that&#8217;s bull! Consoles have the exact same save system, it&#8217;s nothing short of a weak attempt to stop players cheating with saves. Half Life 2 allows you to do this. If it broke gameplay, somebody would have noticed by now. It is in fact one of those things game designers think will be a problem but actually isn&#8217;t. Whereas their &#8216;solution&#8217; is, as always, a pain in the ass. I had to re-complete (three times as it happened) a big fat mission involving sneaking into a crypt, then fighting alongside the Resistance, simply because the first time I died and didn&#8217;t have time to do it again, and the second time the game decided it was having an off-day and crashed. The problem was even worse before I figured out that only when I&#8217;d seen the &#8220;Mission Complete!&#8221; message, was it safe to save and carry on later without discovering I&#8217;d taken a back-step.<\/p>\n<p>Overall, though, I am still enjoying the odd game of Saboteur as much as any other I play. There are some great moments of sneaking past Nazis worthy of those classic film moments. And to all that find the setting appealing, I encourage you to give it a try.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>The circumstances that lead me to play games are often bizarre. Some, such as the LAN gem Line of Sight : Vietnam, began as seemingly ill-fated parental buys. Others such as the enjoyable indie title Iron Grip : Warlords was &hellip; <a href=\"https:\/\/www.novodantis.com\/?p=285\">Continue reading <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[3,65],"tags":[],"class_list":["post-285","post","type-post","status-publish","format-standard","hentry","category-gaming","category-reviews"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.7 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>A Review of Saboteur - Novodantis.com<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/www.novodantis.com\/?p=285\" \/>\n<meta property=\"og:locale\" content=\"en_GB\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"A Review of Saboteur - Novodantis.com\" \/>\n<meta property=\"og:description\" content=\"The circumstances that lead me to play games are often bizarre. 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